For Today’s SL Tips and Tricks, I am going to talk about the Anypose Expression Hud. Now most of this hud is no longer compatible with our new mesh world, the thing this hud does do well is move your eyes around.
Most mesh heads in Second Life do in fact have an eye movement section somewhere. Be it in the Head Hud itself, or an Expression hud for the whole face. So why would we need this archaic Expression Hud?
Well, there are a few great things about having this hud:
- It is Free
- It can work with many heads, not just one
- It can actually fix weird eye issues
As you can see above, This hud originally(and still does if you are using a classic non mesh avi). changed your Facial Expressions, Hand Poses and Eye Positions.
With the new Bento Boning, the Facial Expressions and Hand Poses don’t do anything with your mesh head or body.
Since the rigging of your eyes never changed when Bento came to the grid, anything rigged properly to your eyes still works with this hud. Some mesh heads even work without wearing a rigged mesh eye, so you can still have your system eyes showing.
The combo I like to use when wearing eyes is a rigged mesh eye with Bakes on Mesh enabled. This is because when I am switching heads, I don’t have to worry about adjusting anything.
I like to position this hud at the very bottom left corner of my screen, and just showing the eye positions.
The eye positions are fairly explanatory, you can look down, straight, up, and then all the various positions in left and right as well. The really cool one is the Cross Eyed Position.
Now, I don’t know if this is SL scientifically accurate, but whenever my eyes are just being crazy and doing whatever they want, the Cross Eyed Position button is a magical button. I just hit it, go cross eyed, then hit the position I want, and I am good to go. It also works if my eyes are just stuck sort of funny without me trying to do anything with them. Hitting the button on the hud is so much easier than doing a full Character Test to fix myself.
Most of the cause for all this eye weirdness is I do change my avatar a lot, from different heads, eyes and even types of avatars, in a single day. It can make for some weird results every once in a while, and it is nice having the quick fix of the Cross Eyed Position button, especially if I am doing a load of store ads or blog posts.
Now, the “E” Stop Sign button is supposed to stop all eye positions, but I find it doesn’t always work, so that is why I like to use the Cross Eyed Position button better. You might have better result, these are just my findings from using this hud since 2013.
There are some heads and avatars that this hud wont work with. Most of these are Heads that have their eyes static and attached to the head, or the eyes that come with them aren’t rigged to the actual eye rigging and are animated to move around independently of the original rigging. You will have to test your favourite head/eye combo and see if they work together with the hud.
This handy hud is obviously best used for pictures of some sort, or I guess if you are being a living statue somewhere in sl. Whatever way you need to use it, it can create dynamic that you may be lacking in your photography, by allowing more control over you face. It is surprising how much an eye shift can cause a simple photo to capture just a bit more emotion.
It also comes included with the Anypose Basic Pose Stand, so if you already own it, you just have to hit the Expression button at the top of the Hud.
I hope this helps you out with your eye shifting needs, whatever they may be! I know I’ve used this hud for years, everyday, and will do so until ceases to function as intended.
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